Ilos Part 2 <old>

Printer-friendly version

Thanks to everyone who commented, and to Eric who pointed out something I should probably address real quick. When speaking of the biblical Abigail in the last part (Jess’ middle name), I was referring to King David’s sister (mentioned in 1 Chronicles 2:13-17), not his later wife. For those who were wondering about how the game translated to David’s combat skills in real life, that will be explained (hopefully to your satisfaction) in this part.

And yes, both SAO and Log Horizon had significant roles in the concept of this story :)

NOTE THAT THIS IS THE OLD VERSION, WHICH I AM KEEPING ON HERE TO SAVE THE COMMENTS (and I don't know how to delete it -.-).

THE EDITED VERSION IS POSTED AND THIS OLD VERSION CONTAINS NOTHING NEW TO THE STORY.

-Tas

 

 

 

Part 2

 

I selected the appearance I had already made for myself during the beta, studying myself in the mirror provided in the empty white space that was character creation. Rather than just a plain, somewhat athletic, messy-haired college student with glasses, a stoic looking young warrior stared back at me. He still had short brown hair and eyes, and was the same height and looked a lot like me, but his posture was more composed, and his muscles were plainly visible through his skin. His eyes seemed more vibrant, a warm chocolate color instead of dark dirt or mud, and his ears had slight points. I grinned, then confirmed the appearance and typed in the name Cariss on the keyboard that appeared in front of me. My vision washed out for a moment, and then I appeared in the central plaza of Ilos with a glow of white light and a tinkling sound.

Looking around, I couldn’t keep the smile off my face. Buildings surrounded the open area, though they were around two tenths of a mile away from where I stood. The plaza was massive; with a diameter of 700 yards, it was made to hold all one million players at one time. Most of the buildings were made of different colors of marble this close to the center of the city and the Palace towered upwards in front of me in all its splendor. The blocks under my feet were made of some kind of white stone that had never been seen on Earth, each containing thousands of shards of crystal that reflected the light into a myriad of colors. Looking down, I saw that I was dressed in the normal beginning armor, if you could even call it armor, in different hues of blue. It was essentially clothes that were thicker than normal, offering little protection, and there was a dull short sword belted at my left hip.

Lights flickered like a weird kaleidoscope across the plaza as more players logged in. I watched for my friends for a moment, but with the number of people appearing there was no way I would be able to spot them. Shrugging, I started off towards the North Gate, weaving through the rapidly growing crowd. Unlike every other online game ever, you couldn’t just walk through other players here, you’d just run right into them. I did see a few people do just that, and a couple good-natured arguments started up before I left the plaza.

Staying away from the crowds was easy, though it was because I knew all the back streets and alleys that led where I wanted to go. I stopped briefly at a weapons dealer, spending most of my money on as many throwing knives as I could buy, the rest would be for the few healing potions I could afford with what I had left over.

In the beta I had picked up a quarterstaff, only to get a much better one for a quest reward almost immediately, so I was just going to survive with the knives until then. I could use a sword, better than most really, but I would probably end up taking a lot of hits without a shield, which I wasn’t going to buy. Storing them, I ran back into the alley and up the wall onto the rooftops.

Everywhere was fair game here, rooftops, alleys, walls, basements, rooms, everywhere. As a free runner, it was amazing, a playground where even if you fell it didn’t hurt. And if it also happened to be the fastest way to get from one place to another, well, that was a nice bonus.

Consequently, I beat both of my friends to the North Gate and had some time to shop and got to watch the first few players leave the gates. As with most online games that allowed character creation, everyone who I saw was idealistically beautiful, handsome, tough looking, scarred and experienced, or some combination thereof. There weren’t really any ‘ordinary’ looking players around, ‘cause what was the fun of playing an RPG if you just wanted to be normal?

There were a few I noticed that seemed to know what they were doing and walked with confidence and a destination in mind, and many many more that were just the opposite, wandering through the shops and taking in the sights… and buying some of the most worthless items. I mean really, what were you going to do with a broad spectrum antidote potion? Drink it for the taste? There wasn’t any poison to deal with yet, that came much later. Or that guy that bought the Bronze Knee Spikes and nothing else, how could he possibly use that effectively? Though I must admit it was really amusing to watch people make horrible purchases and try to strut like they knew what they were doing.

I probably did some dumb things when I first came here too, but that doesn’t mean it isn’t funny.

After a good ten minutes or so my friends finally arrived, Nick speaking up to get my attention off of the fool who had bought a Woolen Robe, a comfort item, and was wearing it like armor and heading out of the gates. “What are you laughing at dude?”

I turned to greet my friends… and doubled over laughing. They were both standing there in their basic armor, puzzled looks on their faces, and struggling not to drop at least four different weapons each. I held out a hand to forestall their indignant responses while I got control of myself.

“I’m sorry; I didn’t explain the inventory system did I?”

I got a flat look from Nick and a puzzled one from Jess through the jumble of weaponry they were carrying.

“No, you didn’t really mention that dude.”

“Inventory system? What’s that?”

“Here, set those down and I’ll show you.” I said chuckling as I motioned with both hands like pulling on the corners of a square with my thumbs and index fingers, bringing up a holographic display in front of me.

Jess dropped her weapons with a clatter in surprise, eliciting another smirk from me. Nick set his down on the ground and looked curiously at the mostly transparent swirling area hovering in front of me, a few tiny looking items floating around in it.

“This is the Inventory display; it allows you to store items and weaponry so you don’t have to carry them around. You can reach into it and pull out any items you have in there, “ I reached into the window and pulled out one of the health potions I had bought, having it materialize in a flicker of light, “and to put something in you just do the reverse.” I pushed the potion back in, it dematerializing into particles as it passed the screen, a tiny red potion appearing in the display. “There is a weight limit that a Storage Gem can store, but not a size limit. Everyone starts with a basic Storage Gem set into the front of their belt, though you can move it to a different piece of armor or jewelry if you visit a specialty shop.” Closing the window with a brush of my hand, I continued. “You have to use both hands to open the inventory, so it’s usually a good idea to keep things you might need to use in battle on your person and save the inventory space for spares and things that would hinder you to carry. You can close the any window with a motion like brushing something off your shoulder with the back of your hand or by doing the same thing you used to open that window.” I hesitated, making sure I had gotten everything before shrugging. “And that’s all there is to it.”

After getting them to store their purchased weapons, Jess was looking at me funny. I cocked my head at her. “Yes?”

“Sorry Brother, you just look a little different from how you normally do. I’m not sure exactly why, but you do.”

“Yeah, you do look kinda different dude, but at the same time not really.”

“Well that’s what the system does at character creation. I know my eyes are a slightly different color, I don’t have any sort of acne here, and my ears are a little more pointy.”

I took in my friends again, looking for the differences I knew were there. Nick’s curly hair was still red, but more of a blood red than the brown-tinged color he had had before. His eyes were also a brilliant sky-blue rather than a dull blue and his face was more classically handsome as well. Jess was more beautiful, if that were possible. Her features were perfect, her eyes and irises were slightly bigger and more tilted, though they still had that brown into blue coloration unique to her. I noted that her ears were pointed when she brushed back her shining blonde hair, enough to be noticeable when viewed plainly, but invisible when she had her hair down.

She noticed me staring and gave me a raised eyebrow and a little smirk. “Looking at something Brother?”

I flushed as Nick started snickering. “Let’s – ah – let’s just go.” I stuttered as I headed out the North Gate, my friends laughing as I followed.

We went out to the hilly fields just north of the city, which were filled with one of the stock starting RPG enemies: Boars. I tried to explain a few more things as we walked the short distance. Unlike any other online RPG, there was no grouping system; anyone who helped with an encounter got experience based on their participation and performance.

Nick nodded, but Jess just looked confused. “Wait, what does any of that mean?” She asked, “And what do you mean by ‘gain experience’?”

I shook my head, “I keep forgetting you don’t play video games at all. By killing enemies, completing tasks for people, or discovering new things, you gain ‘experience’. The more experience you have, the more powerful you are, the harder you are to hurt, and the more help you will get from the system as you fight. You get more experience for doing more difficult things, and the more you help in fighting the more experience you get. The more damage you do to the enemy and the smarter you handle combat the more you’re given at the end. For example, you could still get experience for distracting or misleading enemies even if you don’t actually do any damage, though the more allies you fight with the less experience you will get individually.”

Jess blinked at me, absorbing that information, and Nick ‘hmmed’ thoughtfully before asking his own question.

“You said something about help from the system while you fight. What do you mean by that?”

“Oh, that’s one of the things I love about Ilos. There aren’t actually any ‘skills’ here like there are in other games, but when you try to do something you don’t know how to do, the system will help you out a little and sort of guide you along. You’ll see when we fight some of the boars that are out here in these fields, but when you swing your weapon you’ll feel some small pressure as a guide for your motions and attack. If you follow the guiding you’ll strike much more accurately than you probably would otherwise. Does that make sense?”

“Sort of…”

“Not really.”

I sighed, “Well I guess you need to experience it first hand, let’s go practice for a little bit.”

We stopped just off the road and I let them fight imaginary monsters for a bit to get used to feeling the guidance of the system. I would occasionally give advice or encouragement, though I don’t know how much I was really helping.

After about ten minutes or so, I took out my own starting blade and started working through the sword forms I knew, not that that was very many. Unfortunately I didn't have enough experience for the system to assist me with most of them, so I was just doing what I could with the muscle memory I had developed. A few of the most basic slashes and thrusts felt like I remembered them, but the rest were just a little slower and less powerful, though they did have decent form.

I stopped, twisting my mouth. Probably good enough to deal with monsters, if slowly, but not for a real fight. I hope my quarterstaff reflexes haven’t decayed similarly…

Noticing the silence, I looked up, seeing my friends staring at me open-mouthed. I blinked at them a few times, “What?”

“Dude. Where did you learn to do that? That was awesome!”

“Yeah Brother, I have to say that was a really impressive display.”

“Umm.” I responded eloquently. “I just followed the system assist. As you accumulate experience you gain access to more forms and it eventually just becomes muscle memory.” I rubbed the back of my neck. “To be honest, I wouldn’t be able to defeat an actual swordsman with a sword, I’d need a quarterstaff, but I should be okay against monsters. If you’ve both gotten enough practice, let’s head out further and see if we can find some boars to kill.”

“Yeah! Let’s do it!”

Jess sighed, “Well alright, I don’t know what I feel about fighting though…”

“Oh c’mon Jess, it’s gonna be awesome!”

There were already a few players out and in combat with the boars, most by themselves, though there was a pair working together. One of the solo guys got hit with a boar’s charge, taking enough damage to kill him, collapsing and slowly beginning to dissolve into red motes that quickly faded from view. I spoke up in response to the concern on Jess’ face.

“Don’t worry, when you die you just respawn in the plaza in front of the palace, though you do drop whatever weapon you were using and random other things you had outside your inventory. When you respawn you will have a basic version of whatever you dropped, so if you were using a staff you will respawn with a staff to help you recover your items where you dropped them. Most people are nice enough that they won’t steal your stuff when you die, at least not at this level. Besides, I’ll be here to take down anything that you’re having trouble with.”

Jess and Nick pulled out their weapons as we approached the nearest boar, and I stood back to watch. “Remember to follow when you feel the system guide you!” I called out.

Surprisingly, Jess took the initiative to attack first, hitting the boar with a glancing blow with her sword and dealing a little damage. The boar tried to hit her with its tusks, its only close range attack, but it missed her. Nick ran in and swung his sword in a painfully slow arc, allowing the boar to just move out of the way. Jess attacked again, but now that the boar was moving she missed by just a little, dodging out of the way of its counter attack with a little scream. Nick screwed up his face in concentration and slashed at the boar again, almost hitting it this time, but not quite. Jess used her sword to stab at the thing and managed a glancing cut, but left herself open for the boar to ram her with its head, knocking her down.

I stepped in, slapping the boar across its flank with the flat of my blade to draw its attention and then holding it in place with its tusks. Unsurprisingly, both of my friends seemed a little shaken, flushed and breathing hard. “Remember, the monsters and things in this game can’t actually hurt you, though getting hit will make you feel a little uncomfortable. Just relax and focus on following the system assist, don’t be scared.”

Jess stood up, her wide eyes nervous but determined, and Nick reset himself and nodded at me to release the boar.

I let go of the thing and pushed it towards Nick, causing it to run towards him.

Jess managed to slash its flank as it ran past, opening it up to Nick’s attack, which was much better and caught the boar on its neck, dealing enough damage to kill it. The boar burst into white particles and faded away.

Grinning like a lunatic, Nick jumped up and down waving his sword. “Did you see that?? That was AWESOME!”

I looked apprehensively at Jess, but she had a smile on her face too as she sheathed her sword. “That was a lot of fun actually; I don’t have the whole system guidance thing down yet though.”

“That’s alright,” I replied, “you’ll get it soon enough and then you can try out the other weapons you bought and see what works best for you. It’s going to be scary at first while fighting, but just remember that you can’t actually feel pain here and try to relax. Here, let me heal you, you don’t regenerate health without potions or spells when you’re not resting.”

I walked over to Jess and put my hand over her stomach where she had gotten hit by the boar, focusing on what I wanted to do.

Kasi.I said in my head.

A dim light flowed out from my hand and into Jess, doing some minor mending and expending all of my mana, causing a slight dizzy sensation. “There ya go.”

“What was that?” Nick asked as he joined us.

“A basic Light elemental healing spell. It’s not very powerful, but it’s useful when you don’t want to use potions.”

“I thought you had to say it out loud to have magic work.”

“No, though it takes a lot more metal focus to do it in your head, and it’s a lot harder to do that in battle, so most people just say the spell out loud.”

“So how does this magic work?” Jess asked, looking up from examining her stomach.

“Hmm… Well, that’s kind of a long explanation, but I’ll try to put it so it makes sense. To cast a spell, you have to use a word of power and have enough mana to cast it. If you don’t have enough mana, the spell will sap your life force to provide the remaining energy, and can possibly kill you. You’ll be able to tell if a spell will cost more mana than you have, so it’s more of a desperation move than anything you’d do accidently. Like everything else in Ilos, the more you use magic the better and more powerful you become with it. Magic works a little differently than most things though. As you cast magic of a certain element, that element becomes more powerful like it normally would, but all magic also advances, if at a slower rate, except when using Light and Shadow. Spells are divided into nine elements: Fire, Water and Ice, Earth, Air, Nature, Spirit, Light, Shadow, and Death, each of which advances separately. Fire, Ice, Earth, and Death are offensive elements, Water and Nature, are healing elements, and Earth, Air, and Nature are supportive elements. Light and Shadow are weaker than any of the other elements, but are also the most versatile. For example, the basic Nature spell Ka, is a healing spell half again as powerful as the Light element healing spell I used, Kasi.” I paused, “Did all that make sense?”

“I… think so…” She answered, frowning. “So if I wanted to throw a fireball at someone, how would I do that?”

“Well, you wouldn’t be able to make one bigger than your fist and it would probably fizzle out after a few seconds, but you would just focus on what exactly you want to do, imagining as many details as possible in your head, then say the word Fas.”

She held out her hand, her eyebrows drawing down as if concentrating heavily as she stared at her fist. Nick and I glanced at each other, then returned to watching Jess with an expectant air. She suddenly opened her fist and commanded “Fas!

A ball of flame appeared above her now open hand, one that was roughly twice the diameter of her fist. It flickered fitfully, changing color, size, and intensity constantly, but she managed to hold it in existence for a full five seconds until all her mana was depleted.

“Wow! That was really good Sis! I’ve never seen anyone get it to work on their first try, much less make one that big or hold it for that long after only defeating a single boar!”

“That was SO COOL! Lemme try, I want to do that!” Nick exclaimed before copying the same stance Jess had just a moment ago. “FAS!

We waited expectantly, but nothing appeared over his now open hand.

“Oh come on! Fas! Fas. Fas! FAS!”

Jess and I were both laughing at his antics by this point as he tried different intonations of Fas and being overly dramatic with his stances. It took a couple minutes to get ourselves back under control, especially because Nick would deliberately try to cast Fas again in an exaggerated manner every time he saw one of us winding down. We finally had to beg for mercy though our tears before he would relent and allow us to stop laughing.

“You’ll get it eventually Nick, just get Sis her to teach you.” I grinned at him.

Nick just smiled at me, then seemed to remember something. “When you were naming off elements, you said Water and Ice, does that mean there are actually ten elements?”

“Oh, I guess I should explain that one. Water and Ice is a unique element, and the most versatile of the main seven. When you use a Water or Ice spell, that part of the element becomes stronger for a short period of time, but they advance together regardless of which part you use.” Seeing their confused looks, I continued. “For example, if you are attacking an enemy with Ice, the more mana you use to attack the stronger Ice will become. However, if you suddenly needed to cast a Water spell, it would be much weaker and take more mana to cast. Think of Water and Ice as a big round boulder. Once you get it rolling one direction, it’s easier to make it keep rolling in that direction, but more difficult to push it in the opposite direction.

“Ah.” Nick nodded, “Got it. How about Death magic? You didn’t say anything about that. And what’s so special about Light and Shadow elements.”

“See this is why it’s hard to explain magic, there are so many rules to remember. Death magic I know only by hearsay, I’ve never actually seen it used, mainly because Death elemental words of power are practically impossible to find.” I shrugged apologetically, “Unfortunately that’s just about all I know about Death magic. For your second question, Light and Shadow elements are kind of special. When you cast a Light or Shadow spell, your power in any of the other elements goes down, though I don’t know if that applies to Death. However, in exchange, casting a Light elemental spell increases Light as normal and also increases Shadow by half the amount. The normal elements are half again as powerful as any spell cast from Light or Shadow, but between the two it’s possible to recreate the effect of any spell from any of the other elements. Of course, the words of power for them are almost as rare as Death words, so you aren’t going to see many people using them.”

Nick nodded slowly, processing that, while Jess seemed to have gone into informational overload. I took as step forwards and tapped her shoulder to snap her out of it.

She started. “Huh? What?”

I chuckled. “Let’s just worry about all that later. What did you guys call yourselves here? I’m Cariss when we’re in Ilos.

“I named myself Finn.”

“And I'm Lassea.”

“Finn and Lassea, Finn and Lassea.” I muttered to myself, then shrugged and laughed. “I’ll try to remember, but no guarantees. Let’s see if we can we can get both of you used to the assist in real combat, it will give you a huge edge over most of the players. It took me around a month to figure out exactly how it worked.”

/\/\/\/\/\\/\/\/\/\/

It took us most of the afternoon to get both of my friends mostly used to the system assist and then another few hours to let them get a feel for what weapons they liked best, but I felt it was worth it, despite the fact that we ended up with very little in the way of experience and loot. Monsters didn’t just drop coin, but the tucks we had gathered should sell pretty well in any town.

The sun was setting and we were walking back to the city to sell the extra stuff we had picked up fighting boars before logging off for the night. Jess had a small smile on her face; a bow slung over her shoulder and a quiver at her waist, and was walking with a distinct spring in her step. She was also balancing a tiny flame, no bigger than a lighter, above her open palm, which might have something to do with her attitude. I honestly hadn’t expected her to enjoy the game so much, but I was happy she was.

Nick was possibly enjoying his time in Ilos a little too much. He was caressing his chosen weapon, a bastard sword, as we walked along and had a grin that seemed to want to split his face open. He’d taken to the system assist really well and was by far better than the normal player here.

As we approached the gates of Ilos, I remembered something I had forgotten to tell my friends, something that still puzzled me. “Oh, one last thing before we get into town. The NPCs in this world are… different… than any other game I've ever played. I've noticed that if you treat them like you would a human; they will often give you extra things when you do a quest for them, and even remember your name. They seem to be happier if you’re polite to them rather than treat them like computer generated objects. Just keep that in mind while we’re in town.”

“Wait, the people here aren’t real?” Jess asked.

“Of course not. Do you think whoever is hosting this got millions of people to just be shopkeepers and guards while everyone else is off going on adventures?” Nick answered.

“I guess not…”

“Hey David-

“Cariss.”

-Cariss, we should totally duel! I bet I could take you after fighting all afternoon while you sat back and chilled!”

I gave him a smirk, “You think so do you?”

“Yeah! C’mon, don’t tell me you’re scared!”

“There’s no possible way you’d win.”

“Then there’s no reason for you to say no then is there!”

I sighed dramatically. “Alas, your words of logic have slain my will to resist your request!”

“Alright! Let’s do this!”

I drew my pathetic excuse for a short sword and leveled it at him, the gesture for beginning a duel. “To accept or challenge someone to a duel, you just point your weapon at them with the idea in mind that you want to spar. You can also bet this way by thinking about that and having both parties agree to the terms, but that’s for later. This way we can’t actually kill each other.”

He copied me with his own sword, causing a loud pinging sound and a wave of light to wash out from between us and form a glowing ring, Jess quickly taking position outside of it. Nick jumped at the noise, then settled into a ready position while I resheathed my sword. A clock appeared between us, counting down from 30 seconds.

“Alright Finn, I’m going to let you try to hit me for ten seconds before I start attacking, so make the most of it.”

He nodded, then charged me as soon as the timer ran out and the duel began. I stepped to the side, his blade almost brushing my arm as it swung down. He swung again, and then a third time, each slash barely missing me as I leaned barely out of the way of the assisted blow. He was obviously getting used to the system assist, because his attacks were infinitely better than earlier that day. I felt the slight uncomfortableness on my arm on his fourth strike and knew I’d been hit. Jumping back out of the way of his follow-up, I grinned at him.

“Nice! I didn’t think you’d actually be able to hit me!” My smile widened. “But now it’s my turn.”

His attacks were good, but his stance was still pretty bad. I leapt forwards while drawing my blade, dodging under his attack and cutting across his middle, then twisting to stab him through the back right into where his heart would be. His body went limp and I kicked him off my blade, spinning it in two tight circles before sheathing it.

A light effect played over my head for a few seconds as the glow of the duel circle faded. Jess stared at me, horrified and shocked until Nick began to get up a few seconds later, then relaxed and sighed in relief, approaching the pair of us from where she was standing out of the way.

“Damn dude, you gotta teach me how to do that!”

I smiled.

The last edge of the sun dipped below the horizon.

DONG

The sound was like a massive gong was struck somewhere in the center of Ilos, loud enough that I could feel the vibrations in my chest and in the ground. The duel forgotten, we all turned to look at the city.

The Call to Arms? Why would they be ringing that now?

DONG

The second toll had an actual shockwave, rustling the grass and our clothes as it passed.

“What is that Brother?”

“David?”

“That’s the Ilosian Call to Arms, the giant bell they ring when the city needs help, but it sounds different…” I replied absently, trailing off.

What is going on?

DONG

This shockwave was even stronger, but it seemed to go through me, as if my body was made of mist, about to be blown away by the slightest breeze. My friends staggered from the force.

“Woah!”

“Hey!”

“What the…?”

Even our voices sounded fainter to my ears, and they both looked at me with fear in their eyes. Fear I knew was reflected in my own expression.

DONG

Jess and Nick were thrown to the ground by the force of the shockwave this time, and reality itself trembled. I felt like I was about to come unraveled, all of my nerves sparking into pain at once. It was as if I was being unmade, ripped apart. Nick was shouting something at me, Jess looked like she was screaming, but the sound was distorted and barely there. I reached out for them, my face twisting in pain and terror as I realized I could see my friends through my arm. I tried to yell, to beg for them to save me, but only the faintest of sounds came out.

DONG

I screamed as my world was torn asunder.

up
151 users have voted.
If you liked this post, you can leave a comment and/or a kudos! Click the "Thumbs Up!" button above to leave a Kudos

Comments

Eek!

Well, that didn't take long. You'd think the wizard from the prologue would want to give people more time preparing and learning the rules before the call to arms. If the enemy didn't give him that option, I'd say he and the world are in real trouble.

My initial guess was that this was just a more urgent version of the Call to Arms that David thought it was, but the possibility seems to have been left open that it's the sound of an enemy invasion; thus the shockwave. I'm still betting on it coming from the good guys, though.

If so, is David/Cariss being transferred somewhere -- either to the center of the home square (with the "dying") to become a leader of the next wave, or to join some group of elite folks who played the beta and have less to learn about how things work here? Hopefully whatever's in store, Nick and Jess won't be left alone for too long, or else will prove to be a lot more powerful than their lack of experience (in both senses of the word) would suggest.

It seems awfully cynical to assume that all the newbies are expendable "red shirts", but I'm really wondering if that's the idea here, for them to serve as a distraction to the enemy while the experienced talents try to stop the incursion. (Especially if the foe can't actually get rid of them, but only send them back to reincarnate at the starting point, or pen them up somewhere as prisoners of war.)

The story's looking good so far, in any case.

Eric

Got my eyes on this one

Sadarsa's picture

This is really good... despite it following ep 1 of SAO pretty closely. Though I'm sure things will twist in a completely new direction soon. To be honest I tried writing something very simular to this, but couldnt avoid the obvious simularity of episode 1 either, eventually i quit writing it and put it away.

~Your only Limitation is your Imagination~

So true

Really, the only differences are that the guy here is huge (6'1 is short?!) and he has two friends before the game starts...though with that preface and this being BC, I am looking forward for some real twists on that story.

Plot twists

Tas's picture

Plot twists: Yes, next chapter.

Cariss: He's not that big is he? 6'1" and around 200 pounds, slightly above the average height for males in Ilos.

SAO: Yes, the beginning is very similar to chapter one of sword art, and will continue to be in some aspects, considering I'm using some of those ideas, but it will eventually diverge completely.

SOA?

EDIT: Nevermind, I figured it out.

Great Story

looking foreword to the next chapter :)

Oooh I cant wait :D

I cant wait for more, this is pretty unique take on this type of story so far. I really am curious what's going to happen :D

I know who I am, I am me, and I like me ^^
Transgender, Gamer, Little, Princess, Therian and proud :D

Good stuff

I too was surprised at the 'call to arms' so early. Regardless of why this is not good. I somehow doubt everyone hurt will simply reappear in front of the palace.
Good stuff!
Hugs
Grover

Wow, this is a great story.

I can't wait to see where it's gonna go. I'm looking forward to seeing what happens next. You've got a great cliffhanger there!

Please have mercy

and publish a new chapter :)

The world

I like the world you've created. I can't wait to see where this goes next.